![]() ![]() One of the popular theories about the ending of the game “Returnal” is that Selene’s journey through the game was just a dream. The implication is that Selene is experiencing a time loop, and she is being pulled back into it once again. The car crashes through a bridge and into the water, and the mother is unable to save the child from the wreckage. The mother, who resembles Selene, does not notice a strange figure dressed in a vintage astronaut suit standing in the road because the radio cuts out. The game takes a surreal turn when the protagonist, Selene, experiences a flashback of a mother and child driving in the same car that the players see. Here, they encounter a submerged car and a strange globe that transforms into a sea creature. In Act 2 of the game, “Returnal,” players defeat a boss called Ophion and then explore a crater at the bottom of a large body of water. You will find all you need about the ending explained in this guide and how to unlock secret ending! Returnal Ending Explained Welcome to our Returnal Secret Ending guide. If you are one of those who find it difficult to finish the game, let’s take you to our Returnal guide. Take your pick it’s going to ruin your day either way.You will find all you need about the ending explained in this guide and how to unlock secret ending in Returnal! We know that there are people who have a hard time finishing the Returnal game. Basically, you can either view this through a literal sci-fi lens or a strictly metaphorical one that takes place in her head. In that case, Selene may actually be the astronaut who inadvertently sent a car careening off the bridge. There’s a theory here that Selene entered some sort of time paradox that teleported her back to the site of the crash. There’s a theory here that the driver of the car could have been Selene’s mother, which paints the accident in a different light. What we can glean is that the monster in the wheelchair represents Selene’s strained relationship with her mother, adding another layer of psychology to the game’s seemingly alien world. It’s harder to explain what’s happening here as it’s a little more abstract. The screen goes black, she cries out “Helios” and that’s the ball game. This time, she doesn’t struggle to save her daughter and no one pulls her away she simply swims up to the surface as soon as she awakens. Then we cut back to Selene’s perspective in the car underwater. Now we’re in Selene’s first-person view watching the car crash from the perspective of the astronaut her car swerved to avoid. A human voice says “Selene” back to her and the scene changes again. It attacks her and she shouts “I told you to leave me alone” as she fights it off. The scene jumps to Selene coming face to face with an alien sitting in a wheelchair (which shows up in visions throughout the game). After meeting a few extra conditions, Selene eventually interacts with her car in the final area. The game’s secret ending is far more complicated. The bigger picture is much more personal. It’s hard to say if anything that happens on Atrops is literal or just metaphor. It even justifies the game’s roguelite Groundhogs Day premise: she’s constantly reliving the tragedy. It’s why we see so many squids (a nod to her daughter’s toy) and why the final level takes place underwater. Everything starts to make sense when viewed through that lens. It’s a game about trauma and a protagonist who can’t stop replaying a horrific event in her head. There are a few ways to interpret this, but here’s the psychological explanation: the entire game is Selene reliving that moment. Selene struggles to get her child out of the car, but is ripped away by some unseen force before she can. She swerves, sending the car off a bridge and underwater. Selene looks down to tune the radio and looks up in time to see an astronaut standing in the middle of the road. The kid asks Selene “Mom, do you see the white shadow?” and then things get tragic. Notably, Selene’s child is holding an octopus toy in the scene. After defeating the final boss, Selene comes face to face with a giant sea creature and says “Are you the one who brought me here?” The game then jumps to a flashback on Earth of Selene (or someone who looks like her, at least) driving at night with her child in the backseat.
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